The WordPress “5-Minute Install” does exactly what it says, but it isn’t the whole picture. You’re left with plenty of tasks to do before going live, from securing your site, to customising your appearance.

This post brings together several resources that I feel are essential to consider when installing a WordPress blog.

Welcome to the new and improved version of the site. We hope you enjoy the new design and some of the improvements this will bring. Specifically;

  • Moving to a generic site design will allow us to move our focus away from the Unreal Engine and into different subject areas, and organise the content into clear categories.
  • Visitors now have the ability to post comments and feedback on each page and posting.
  • With a search function and larger font size, the site is more accessible and easier to read.

Skies are built differently in UnrealED 3. Instead of creating a sky box, we now have to create a sky dome to implement a realistic sky in our maps. Custom skydome textures are difficult to create and are not yet freely available from the internet. This tutorial will show you how to convert skybox textures into a skydome.

This tutorial will show you how to output six skybox textures for use in your maps, using Terragen 2. This tutorial does not show you how to use Terragen 2 or how to create your sky.

This tutorial uses the Terragen 2 – Technology Preview 1 (Free Version), which is available from the official Planetside Software website. Note that the interface and ability of Terragen 2 is likely to change. Additionally, a plug-in which automates this process is likely to be delevoped at some point.

Terragen 0.9 users - download and use the skybox script instead!

This tutorial will show you how to build a basic ‘cube’ skybox inside the Unreal Editor, and enable this to show in-game. It will also introduce you to using mist and ‘fog rings’ to eliminate pop-up and provide a sense of depth. Skyboxes have been superceeded by Skydomes in Unreal Tournamet 3 (UnrealED 4.0).

• This tutorial uses UnrealED 3.0 (Unreal Tournament 2003/4).
• It assumes that you have a basic knowledge of the Unreal Editor.

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